Search found 8 matches

by The_Nolster
13 Feb 2024, 05:40
Forum: Forum Updates
Topic: The forum is closed to all registrations.
Replies: 1
Views: 1626

Re: The forum is closed to all registrations.

Due to the insistent load of new spammer accounts that spam the forum and also put a load on the hosts and bandwidth, i have decided to permanently close any further registrations and add a rangebans on some IPs and user agents. For over a decade the purpose of these forums was left to be archived ...
by The_Nolster
21 Sep 2023, 16:18
Forum: Project ideas
Topic: Silent Hill 2 type teleporting door mechanic in LOTD?
Replies: 5
Views: 5266

Re: Silent Hill 2 type teleporting door mechanic in LOTD?

theres a way you can achieve this, use ScriptedTrigger Actor -> Keypoint -> AIScript -> ScriptedSquence -> ScriptedTrigger and set like this : scriptedtrigger.jpg remember set ControllerClass to ScriptedTriggerController when you open the door ,it will first teleport player to the destination then ...
by The_Nolster
09 Aug 2023, 03:51
Forum: Anniversaries
Topic: Happy Birthday to Cosmo !
Replies: 6
Views: 13969

Re: Happy Birthday to Cosmo !

Wish I knew about all of this way sooner, yal are legends
by The_Nolster
01 Aug 2023, 00:02
Forum: Project ideas
Topic: Silent Hill 2 type teleporting door mechanic in LOTD?
Replies: 5
Views: 5266

Re: Silent Hill 2 type teleporting door mechanic in LOTD?

Hey! There's a practical way one could achieve something like that. There could be a zone behind the door that's gravity forces the player through. The black-light transition could be done by clever texture work or actual lights. Can zones be activated through a button press? Because my main proble...
by The_Nolster
18 Jul 2023, 06:39
Forum: Project ideas
Topic: Silent Hill 2 type teleporting door mechanic in LOTD?
Replies: 5
Views: 5266

Re: Silent Hill 2 type teleporting door mechanic in LOTD?

Could changing the teleporter script from a "Trigger" to a "UsedBy" allow it to be toggled by a button press? I am very iffy on changing the code on anything so let me know any thoughts! Image
by The_Nolster
18 Jul 2023, 01:55
Forum: Project ideas
Topic: Silent Hill 2 type teleporting door mechanic in LOTD?
Replies: 5
Views: 5266

Silent Hill 2 type teleporting door mechanic in LOTD?

can anyone help? I am trying to make a silent hill 2 teleporting door system for a mod I'm developing throughout college but I am struggling a bit. What I've been trying to do is have two teleporters be bound to a UseTrigger but it doesn't seem like they are event-binding to each other. Any thoughts...
by The_Nolster
11 Jun 2023, 23:27
Forum: Download Maps and Mods
Topic: Unrealed Patch for Vista10
Replies: 23
Views: 38312

Re: Unrealed Patch for Vista10

I just started using the DOTZ Editor, that one seems to work for now. I don't imagine its much different from the LOTD one.
by The_Nolster
08 Jun 2023, 19:33
Forum: Download Maps and Mods
Topic: Unrealed Patch for Vista10
Replies: 23
Views: 38312

Re: Unrealed Patch for Vista7

I have just released a second version of the Vista7 Unrealed patch. Here is the Changelog ive included inside it. Changelog: V1: Initial release. 30 Nov 2011 1. Included a batch system that switches between the two Core files to run the Game/Ed. 2. Patch Uninstaller. V2: Second release. 12 May 2015...